Or just leave both game and database as they are, the emulators also allow to browse the addon disc as well, so there's no point adding it. chd will already load the main game, current emulators, including standalone, has disc control options and it can be toggled in-game. ![]() Maybe this doesn't require a new entry in the database, instead of loading the main game disc, using something like Circuit Breakers (Region).m3u instead of the usual. ![]() I will add it to the database as soon as I find it. This is news for me, and a very interesting curiosity. Not sure if you've watched any of the Shmups Junkie videos, in a recent "Every Konami Shooter" he covers hidden shoot-em-ups in a few games, Tokimeki Memorial of all things have a different shooter for each platform, the Saturn, PC-Engine and PS are unique, for instance. I'm pretty sure the PS has many more hidden stuff, specially in its Japanese library. Maybe having a subcategory would also make sense, using genres and adding the demo discs, something similar to what I did with games compatible with mouse and the such, I find the PS1 demo discs interesting too. ![]() I wonder how many of these special cases exists in total. The official soundtrack cd for Ace Combat 3 - Electrosphere (Japan) includes a save file with everything unlocked + a new plane. Sure, it complicates the naming of the files, but I modified the Duckstation module so that it can use multidisc. I would prefer to add it to the database as an expansion, and then use the disc swap function in rlauncher so it looks like this:
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